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PHUTHORN COURSE

An intensive life in a rural village

Imagine living in a bustling rural Thai village, juggling the chaos of preparing for your dream university exam while battling many unpredictable, hilarious enemies with Muay Thai moves that your grandfather taught you.

PROJECT OVERVIEW

​Genre: Beat ‘em up + life simulation.

World: Northeast rural Thai village.

Music: Northeast traditional music

Features: 

Funny & unpredictable combat.

Absurdly funny enemies.

A unique hand-drawn aesthetic.

Platform: PC / Mobile

Engine: Godot 4

State: In development

ROLE & RESPONSIBILITIES

Solo Game Developer—Game Design, Visual Art, UI/UX

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Phuthorn Course is a self-initiated game that I developed solo from concept to launch. I created all the visual content—including character designs, environment art, UI layouts, and in-game animations. I also designed the gameplay mechanics and user interaction flow.

 

The only external contribution was the background music, which I commissioned from a freelance composer.

DESIGN PROCESS

Imagine living in a bustling rural Thai village, juggling the chaos of preparing for your dream university exam while battling many unpredictable, hilarious enemies with Muay Thai moves that your grandfather taught you.

GAME PILLARS

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Pillar 1

Unpredictable combat

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Pillar 2

Comedy

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Pillar 3

The countryside of Thailand

GAME FLOW

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INSPIRED BY

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IDEA SKETCH

These sketches set the tone for the story, showing the protagonist’s shift from city life to rural solitude. The opening scene frames his new environment, while the character postures reflect his determination, struggles, and resilience. Together, they lay the foundation for the visual storytelling.

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STYLE GUIDE / COLOR PALETTE

The visual style embraces hand-drawn 2D artwork, carrying a raw, organic quality while remaining full of life. The color palette features toned-down hues, reducing vibrancy while maintaining a charming and inviting aesthetic. This balance enhances the unique atmosphere of the game, blending roughness with warmth to create an engaging visual experience.

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GAME ENGINE

Godot 4, a free and open-source game engine

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PROTOTYPE PREVIEW

The success of this genre often hinges on its combat design, and Phuthorn Course truly shines with its unique mix of humor, unpredictability, and cultural flair. Unlike typical beat 'em ups with basic punches and kicks, it features exaggerated Muay Thai-inspired moves and quirky animations that turn every battle into a delightful surprise. 

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