
AnivSpace
Design process of making the shooting style Trivia game.
Objective
-
Make a trivia game to boost the company's LMS.
-
Create a multiple-choice exam that feels more like a game than a test.
-
Support a wide range of questions and choices.
-
Realtime data record.
-
We need a PC arcade version for the upcoming exhibition.
Summary of UX Research
-
First person Shooting game is the most popular game genre of the Z generation.
-
Mobile device is the must.
-
Common quiz has 2–7 choices.
-
There are many cases of multiple-choice examinations.
-
Images must be allowed in both questions and choices.
-
Design a complete playing loop of trivia.
Sketch Design
PC Arcade - First Sketch
Design for PC platform.
First person perspective Shooting game + Fighting Game style.



The testers felt uncomfortable. Perhaps because of the dark frame that surrounds.
PC Arcade - Second Sketch
Sketch again, by attempting to include different details in each design and then presenting it to the target group for a second opinion.






-
They chose a UI that does not obscure the character, and his VFX are excellent.
-
They chose a UI that gives more space to the question and choice messages.
-
The UI that comes form behind of the character is usually their favorite.
-
They like a simple and a bit quiet UI that allow the main character to shine.
PC Arcade - Final Design
Now I bring every comment into a design.

Multiplayer RPG version.

Summary
-
The exhibition was cancelled!
-
The project was only shown on the newspaper website with a static image.
-
We moved this project to mobile.